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<front>
<journal-meta>
<journal-id journal-id-type="publisher">ICA-Proc</journal-id>
<journal-title-group>
<journal-title>Proceedings of the ICA</journal-title>
<abbrev-journal-title abbrev-type="publisher">ICA-Proc</abbrev-journal-title>
<abbrev-journal-title abbrev-type="nlm-ta">Proc. Int. Cartogr. Assoc.</abbrev-journal-title>
</journal-title-group>
<issn pub-type="epub">2570-2092</issn>
<publisher><publisher-name>Copernicus Publications</publisher-name>
<publisher-loc>Göttingen, Germany</publisher-loc>
</publisher>
</journal-meta>
<article-meta>
<article-id pub-id-type="doi">10.5194/ica-proc-7-4-2025</article-id>
<title-group>
<article-title>Simulations in the Minetest video game (Luanti) for sustainable development themes</article-title>
</title-group>
<contrib-group><contrib contrib-type="author" xlink:type="simple"><name name-style="western"><surname>Lecordix</surname>
<given-names>François</given-names>
</name>
<xref ref-type="aff" rid="aff1">
<sup>1</sup>
</xref>
</contrib>
<contrib contrib-type="author" xlink:type="simple"><name name-style="western"><surname>Laouar</surname>
<given-names>Rania</given-names>
</name>
<xref ref-type="aff" rid="aff2">
<sup>2</sup>
</xref>
</contrib>
<contrib contrib-type="author" xlink:type="simple"><name name-style="western"><surname>Szanto</surname>
<given-names>Théo</given-names>
</name>
<xref ref-type="aff" rid="aff1">
<sup>1</sup>
</xref>
</contrib>
</contrib-group><aff id="aff1">
<label>1</label>
<addr-line>Institut national de l&apos;information géographique et forestière, France</addr-line>
</aff>
<aff id="aff2">
<label>2</label>
<addr-line>mc2i, France</addr-line>
</aff>
<pub-date pub-type="epub">
<day>21</day>
<month>10</month>
<year>2025</year>
</pub-date>
<volume>7</volume>
<elocation-id>4</elocation-id>
<permissions>
<copyright-statement>Copyright: &#x000a9; 2025 François Lecordix et al.</copyright-statement>
<copyright-year>2025</copyright-year>
<license license-type="open-access">
<license-p>This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this licence, visit <ext-link ext-link-type="uri"  xlink:href="https://creativecommons.org/licenses/by/4.0/">https://creativecommons.org/licenses/by/4.0/</ext-link></license-p>
</license>
</permissions>
<self-uri xlink:href="https://ica-proc.copernicus.org/articles/7/4/2025/ica-proc-7-4-2025.html">This article is available from https://ica-proc.copernicus.org/articles/7/4/2025/ica-proc-7-4-2025.html</self-uri>
<self-uri xlink:href="https://ica-proc.copernicus.org/articles/7/4/2025/ica-proc-7-4-2025.pdf">The full text article is available as a PDF file from https://ica-proc.copernicus.org/articles/7/4/2025/ica-proc-7-4-2025.pdf</self-uri>
<abstract>
<p>Since 2016, IGN France has offered a web service that allows users to generate worlds in the format of the sandbox video games Minecraft or Minetest (now renamed Luanti), which contain geographical data (relief, land use, hydrography, roads, buildings, etc.) on any location in France and around the world. With these playable worlds describing the territory of an existing location, the IGN has added functions to Minetest that enable simulations of physical phenomena to be carried out, to raise awareness of sustainable development issues. This article presents two types of simulation tool (flooding and photovoltaic energy) and compares the results obtained with real phenomena observed in reality.</p>
</abstract>
<counts><page-count count="8"/></counts>
</article-meta>
</front>
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